1. Concept Art
- Character Concepts (stylized or realistic)
- Environment Concepts (interior, exterior, world-building)
- Prop and Weapon Designs
- Creature and Monster Designs
- Mood Paintings & Key Art
- Visual Development
2. 3D Modeling
- High-quality 3D assets ready for game engines.
- High-Poly & Low-Poly Modeling
- Stylized or Realistic Characters
- Creatures & Enemies
- Weapons & Props
- Vehicles & Mechs
- Environments & Modular Assets
- Clean Topology for Animation
3. Texturing
- Make your models come alive with professional textures that match your art style.
- Hand-Painted Stylized Textures
- PBR (Physically Based Rendering) Texturing
- UV Mapping & Unwrapping
- Texture Baking (AO, Normal, etc.)
- Substance Painter / Designer Workflow
4. Rigging & Skinning
- Prepare characters and creatures for smooth and expressive animation.
- Custom Skeleton Setup
- Body & Facial Rigging
- Advanced Controllers (FK/IK setups)
- Skin Weight Painting & Optimization
- Game-Ready Export for Engines
5. Animation
- Breath life into characters, creatures, and environments.
- 2D Animation (frame-by-frame, spine)
- 3D Animation (keyframe or mocap cleanup)
- Combat Animations (attacks, deaths, skills)
- Idle, Walk, Run Cycles
- Facial Expressions & Lip Sync
- Creature and Monster Movement
6. Visual Effects (VFX)
- Add impact and excitement with high-quality in-game effects.
- Stylized and Realistic VFX
- Particle Effects (fire, smoke, magic, explosions)
- Ability and Combat Effects
- Environmental FX (weather, fog, ambient FX)
- Shader-based VFX (Unity, Unreal)
7. Game Asset Implementation
- Seamless integration of assets into your game engine.
- Unity & Unreal Engine Support
- Scene Setup & Prefab Creation
- Animation Controller Setup
- LOD & Optimization for Performance
- In-Engine Testing & Debugging